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Instruction manual
This is the quick guide for Forgettable Tale....
For a more in-depth version, click here.

Details

Start point Talk to Commander Veldaban in the Dwarven Black Guard headquarters in Keldagrim. Talk to Commander Veldaban in the Dwarven Black Guard headquarters in Keldagrim.
Official difficulty Intermediate
Description Forgettable Tale of a Drunken Dwarf is part 2 in the Rise of the Red Axe series, focusing on the dwarves and their capital city of Keldagrim. After the events in The Giant Dwarf, the Red Axe mining company has departed the city and set up a new headquarters in a remote underground location.

Veldaban, the Commander of the Dwarven Black Guard in Keldagrim, wants you to investigate the case and find out if the Red Axe is planning anything nefarious. The problem is, the only lead he's got is an extremely drunken and kebab obsessed dwarf.

Use your farming and brewing abilities to your advantage, then prepare to be perplexed by puzzles as you follow the trail to the Red Axe...

Length Long (40+ minutes of waiting)
Requirements
Items required

Recommended

Enemies to defeat None

Walkthrough

Starting out

Items required: 3 beers

Getting the seeds

Items required: a random item (see full guide for details), beer, Dwarven stout (spawns on the table)

Planting the crops

Items required: rake, Kelda seeds, seed dibber

Brewing

Items required: 2 buckets of water, 2 barley malts, kelda hops, empty pot, empty beer glass, 25 coins

Exploring the closed tunnel

Room 1

Room 2

Room 3

Room 4

Room 5

Room 6

Finishing up

Quest complete!

Reward

Forgettable Tale of a Drunken Dwarf reward scroll